GENESIS 2
🚫We do not allow
One Reduced Base size is allowed which is either a Land Base or Water Base:
Land Base or Water Base: No bigger than 25x25 Foundations and 25 walls high (regular 1 high vanilla walls).
Building on (in, above or around) the:
HLNA Dialog, Explorer XP Notes and Glitch locations,
Mission Areas,
Elevators / Teleporters,
Space - the area between the biomes,
Rockwell's Innards & Rockwell's Proliferation Dimension,
Entrances, Passageways (land & underwater), Portholes for travelling between biomes,
Specific areas marked on the map, see below:
GENESIS 2 (MAP) GUIDE
Areas marked on the map:
Red = Space Zone (No Bases) - Unique Creatures
Blue = Wildlife Protection Zone One (No Bases)- Unique Creatures spawn sites that exist only in this area : Noglins and R-Type Seeds
Yellow = Rockwell zone - its underground (No Bases) - Unique creatures that only exist in this area.
Purple = Wildlife Protection Zone Two (No Bases) - There is a unique water creature spawn. This may be removed after full cluster integration.
Black = R-Giga (No Bases) - We are protecting one of the R-Giga spawn spots.
Orange = Normal Giga (No Bases) - We are protection one of the two Giga spawn spots. This may be removed after full cluster integration.
Green = Can build - but be very careful to ensure players can access all glitches and explorer notes (by foot).
∞Why ?
Reduced Base Sizes:
Genesis 2 is a mission map. In order to preserve performance of this map, smaller bases limits are in place. This is not designed to be a large breeding base for tribes.
Building on (in, above or around the):
HLNA Dialog, Explorer XP Note & Glitches Locations: Players must be able to access these locations easily - these are the equivalent to explorer notes and will be considered griefing if they are blocked.
Mission Areas (including mission start zone interfaces): Players need unobstructed access to start and perform missions.
Elevators / Teleporters: These are for players to be able to travel quickly between different layers of a biome.
Space (the area between biomes): This holds unique tames.
Rockwell's Areas: This holds unique tames and other mystery's.
Entrances, Passageways (land & underwater), Portholes for travelling between biomes: there are limited ways to travel between the biomes (no teleport) so these must be kept clear of all obstructions.
Unique Creature Spawns:
We have named the specific areas to ensure these creatures can spawn and be tamed.